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Monster Media 1996 #15
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Monster Media Number 15 (Monster Media)(July 1996).ISO
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games_de
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devil21f.zip
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DEVIL.ZIP
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DEVIL21
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CONFIG
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MENU.INI
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1996-04-15
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1KB
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57 lines
* menuline
:MENU 7
-7 {>File} {}
0x18 {>new level} {}
0x01 {>load level} {}
0x02 {>save level} {}
0x59 {>mission manager} {}
0x25 {>play level} {}
0x51 {>change fullname} {}
0x00 {>quit} {}
-6 {>Move} {}
0x1c {>beam to current object} {}
0x58 {>move thing to cube} {}
0x1d {>Go to wall} {}
0x1e {c>hange to sidecube} {}
-3 {align to pos. >axis} {turn your sight towards towards an axis}
0x1f {>x-axis} {}
0x20 {>y-axis} {}
0x21 {>z-axis} {}
-3 {align to neg. >Axis} {}
0x22 {>x-axis} {}
0x23 {>y-axis} {}
0x24 {>z-axis} {}
-13 {>Edit} {}
0x06 {>insert} {}
0x07 {fast >Insert} {}
0x08 {i>nsert special} {}
0x09 {i>Nsert fast,special} {}
0x0a {>delete} {}
0x0b {>Delete tagged} {}
0x0c {delete >Special} {}
0x0d {>enlarge} {}
0x0e {>shrink} {}
0x19 {make >room} {}
0x1a {split >Cube} {}
0x10 {set >connected side/exit} {}
0x0f {>Enter data} {}
-6 {>Bitmaps and lights} {}
0x11 {recalculate >textures} {}
0x12 {align >Bitmaps} {}
0x13 {>light shading} {}
0x55 {>mine illuminating} {}
0x56 {set >corner light} {}
0x57 {set >inner cube light} {}
-3 {>Groups} {}
0x03 {>make group} {}
0x04 {>save group} {}
0x05 {>load group} {}
-3 {>Tag} {}
0x14 {tag >special} {}
0x15 {>use cube tag} {}
0x16 {>Use side tag} {}
-3 {>Info} {}
0x28 {level >info} {Level-statistic}
0x26 {Devil >Info} {}
0x27 {>keys} {}